Adobe fuse custom clothing

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It is laid out either horizontally or vertically for consistent substances.It does not overlap and is not flipped/mirrored.It does not extend beyond the 0-1 UV space.

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However, consider the following pointsfor the low resolution (or low poly) mesh that you create. So you can create use topology and UV layout for the custom clothing. Unlike the custom body, the custom clothing does not have any specific UV requirements.

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